* Merge pull request #307 from AmbientMalice/patch-1 * minor updates for Installer.iss & package_zip.bat Minor updates for Installer.iss & package_zip.bat * Merge pull request #308 from MELERIX/updates * express `stipple_pattern` as 32-bit hex storage rather than decimal
#San francisco rush 2049 project 64 audio free
* use functions to free cache space & smaller DLL (Data_DWORD_General) * use functions to free cache space & smaller DLL (Data_DWORD_Game)
![san francisco rush 2049 project 64 audio san francisco rush 2049 project 64 audio](https://i.ytimg.com/vi/o-eXyC9opi4/maxresdefault.jpg)
* use functions to free cache space & smaller DLL (finished) * Merge pull request #309 from cxd4/do_et_4_mah_lulz * Merge pull request #311 from AmbientMalice/patch-2 Standardize exception-prone x86 behavior to normal C division * Merge pull request #305 from cxd4/wow_such_depth_very_buffer_much_frame_professor_zilmar_will_cry * Merge pull request #312 from AmbientMalice/patch-3 So much potential crushed under so much bullcrap. Some VI\AI tweaking might possible make this game smoother, but I can't be bothered testing because this is possibly the worst N64 game I have ever played. Game doesn't appear to need it except when using certain plugins. * Merge pull request #317 from AmbientMalice/patch-4 Improves poly tearing, but might potentially cause timing issues.Īdded Dsound-SyncAudio=1, forcing the game to use Jabo's audio synch option, removing slight popping that the PJ64 audio synch failed to fix.Ĭhanged AiCountPerBytes to 625 for PAL to align with other regions. * Merge pull request #318 from AmbientMalice/patch-5Ĭhanged to Counter Factor 1 for all regions. * Merge pull request #304 from toehead2001/master * Change default for mempack in the default config file * Casing consistancy of "ROM" Make "State" the noun for saved states. * Merge pull request #322 from toehead2001/masterĮnglish language fixes - Upper case "ROM", consistent terminology for saved States, spelling * Merge pull request #324 from AmbientMalice/patch-6 * Updated Spanish translation with the recent introduced changes. Updated Spanish translation with the recent introduced changes. * Merge pull request #323 from MELERIX/patch * Updated Simplified Chinese translation due to recent changes Updated Simplified Chinese translation due to recent changes * Merge pull request #325 from samuelyuan/master
![san francisco rush 2049 project 64 audio san francisco rush 2049 project 64 audio](https://vgmsite.com/soundtracks/san-francisco-rush-2049/4331-jgnijgnzxs.jpg)
* The language "Czech" in Czech should be čeština There should only be one file for Traditional Chinese * Merge pull request #332 from samuelyuan/master * Merge branch 'master' into I_hate_naming_these_stupid_branches
![san francisco rush 2049 project 64 audio san francisco rush 2049 project 64 audio](https://venturebeat.com/wp-content/uploads/2020/04/IMG_2984D.jpeg)
* Merge pull request #331 from cxd4/I_hate_naming_these_stupid_branchesĪttempting to synchronize language class changes to language files Rdb update, set Sync Audio=0, Aidyn Chronicles - The First Mage
![san francisco rush 2049 project 64 audio san francisco rush 2049 project 64 audio](https://i.ytimg.com/vi/pBo5eXdmc2s/hqdefault.jpg)
* Merge pull request #333 from MelchiorGaspar/master For example, to write a list of countries inĪlphabetical order, we start with countries that begin with the letterĪ, then with countries that begin with B, and so on. We often write lists inĪlphabetical order. This order is called "alphabetical order". The English alphabet starts with the letter a and finishes with the Updated Brazilian language file and support files * Merge pull request #337 from Lithium64/Patch-1